A WordPress plugin for running a gaming community. Discord sign in, members, applications, feedback, activity, documents, support, a staff panel. Per game integrations are next. The site around it is still designed and built by hand, per community.
GuildWorks is three things. The plugin does two of them. The site is built by hand, per community.
Discord sign in, member records, applications, feedback, activity. Runs inside WordPress. No second platform, no second login.
This part is not the plugin. Each community gets a site built for its own brand. The plugin goes in behind it once the site is standing.
Who is active, who is new, who needs a nudge. Plus a private way for members to flag a problem.
Running means built and in use on the beta install today. Planned means designed and scheduled, not started.
The plugin installs on the community’s existing WordPress site. The hub sits on the same domain, under the same login, in the same backup. One thing to keep patched.
Members sign in with Discord. No password is ever set. Roles come across on sign in, so someone with Staff in Discord lands on the staff panel without being granted it twice.
One page per member: their number, their documents, their time away, their tickets, and anything waiting on them. It is the first screen after sign in.
An applicant fills in the form, staff read the answers side by side and accept or decline. Accepted applicants can be held in a wave and admitted together on a launch date.
Polls and feedback forms where staff see the answers and not the name. Who was eligible and what was answered sit in two tables with nothing joining them, so there is no record to look up later.
A resource on the game server posts play sessions back to the site. Hours show on the member’s profile, and the roster flags anyone not seen for two weeks.
Member counts, rosters and activity are off the public site by default. Each community turns on what it wants shown, figure by figure.
A member opens a ticket and staff answer in a thread. The queue shows which side it is waiting on. Staff can leave notes on a ticket that the member never sees.
Rules and policies are versioned. Publishing version 3 asks every member to read and sign again, with a grace period before anyone counts as out of date.
A member requests leave with a return date. Staff approve it, the roster shows an On leave pill, and the activity report skips them until they are back.
Decisions, reminders and document changes land in the member’s hub, and as a Discord DM if they allowed one. Staff can see which notices were never opened.
Overview, roster, applications, waves, feedback, documents, tickets and reports, all on the front of the site. Staff never need a wp-admin login.
Members request the number they are known by in game. The request is checked against every number already taken and held until staff release it, so two people never end up as 42.
The Creator edition already builds pages for characters, servers and the people a channel plays with. The same pages inside a community install, so a community can push its own creators.
ARK: Survival Ascended first. Discord roles drive the server whitelist, and a player links their game identity once. A module per game after that.
For a server with members. Applications, member hub, feedback, activity, documents, tickets and a staff panel in one plugin. The first community on it is a FiveM roleplay server, in beta. The game side is the part still being written.
For a channel rather than a server. It runs today on a GTA roleplay and ARK channel. The video library pulls itself in from YouTube and sorts by format, and characters, servers, creators and story arcs each get a page with the right videos attached.
Running the beta with a real community and fixing what that turns up. The hub, the staff panel and the daily screens are all in use now.
A second community on the plugin, the in game resource that posts sessions back, and the first creator pages inside a community site.
ARK whitelist sync driven by Discord roles, then a module per game.
Two installs are up. A FiveM roleplay community is on the Community edition, in beta. A GTA roleplay and ARK channel runs the Creator edition.
The hub and staff shots below are the real screens on the beta install, filled with invented members.
If you run a community or create for one, get in touch. We would rather build this with a few real servers than guess at what they need.
Early partners get their setup migrated, their integrations built, and what they ask for goes on the roadmap first.
Software, site design and community tools for gaming communities and creators.
© 2026 GuildWorks